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Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

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CelticFrostie

Sexador de pollos
Parece un RPG encubierto xDDDDD
nah, en serio, apartado gráfico maravilloso y buenos mapas. Ya me gustaría a mí poder sacarle partido al tileset así.
Enhorabuena y espero que continúes ^^
 

Guilly Alpha

It's eleven o'clock
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

I really love this map, is incredible.
In this hack teh visual aspect is really good, but i dont like the minspirite of the hero.
I hope that you continue this hack.

PD: Sorry for my English, It isnt very good
 

Master Brock

Miembro insignia
Miembro insignia
Usuario de Platino
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

Es un hack muy muy prometedor gráficamente.
Tiles muy bonitos, y espectacular mapeado.
Me gustaría ver videos sobre los scripts, pero no dudo que sean muy buenos.

Eso es todo, creo que este hack promete, hay que seguir currando, y trabajando tío.
Sigue así ;)
 
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

I really love this map, is incredible.
In this hack teh visual aspect is really good, but i dont like the minspirite of the hero.
I hope that you continue this hack.

PD: Sorry for my English, It isnt very good
I've made the OW/minisprite a bit bigger (one pixel row), it looks a bit better than before in my opinion. I'll show you when I update all screenshots. But I won't change the design of the trainer sorry ;)

And no problem, I'm not English either lol.

Es un hack muy muy prometedor gráficamente.
Tiles muy bonitos, y espectacular mapeado.
Me gustaría ver videos sobre los scripts, pero no dudo que sean muy buenos.

Eso es todo, creo que este hack promete, hay que seguir currando, y trabajando tío.
Sigue así ;)
I need a scripter :0 My only one is currently busy and can't script. So if somebody knows a scripter let me know. I can only do tiles and sprites .-.
 
Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

Mini update, I'm starting to update some old screens (better than nothing lol)

old


new

You can see the difference for things like rocks, trees and sand textures :]
 

MegaSceptile9

Usuario mítico
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

Graph change is slight , but very good. I suggest that you add a little more decoration to your maps , for example , some flowers , branches , things like that . Besides that, the tiles need outlines tree because some look flat.

Suerte con el hack ;)
 
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

Graph change is slight , but very good. I suggest that you add a little more decoration to your maps , for example , some flowers , branches , things like that . Besides that, the tiles need outlines tree because some look flat.

Suerte con el hack ;)
I have 3 different flowers and branches are on another map near a forest ;) It's just that these screens don't show much of that.
Which tiles look flat? I think if something looks flat it's more of a shading problem, I explained why I use light outlines in another post here.
 

Tyren Sealess

A fullmetal heart.
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

Ein sehr gute Hack. Ich hoffe dass du die Beta früh hast.
OK, now English, my German isn't so good.


NICE GRAPHICS, MAN!! They are amazing. I just saw them and i still can't believe it! I hope to see more updates, scans, anything! Keep on like this and your team and you will win a MHM soon.
 

Kal!ser

Vuelve el lobito
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

Hey! I love these maps and tiles, really.

I have to say that's a really good project, you're doing a great job. The only thing is that in my opinion fakes have to seem a little bit more as a Nintendo pokémon. I mean, for example, the starters use to have a bigger head. I would do the grass starter such as this:



Here the head is bigger and the body is smaller, that makes that the starter seems more "cute" or "fancy", do you know what I mean?

offtopic: you should try to speak in spanish. It's hard, but the thing is to open doors to new public, and in English is more difficult for our community and it could damage your public ratio, it's just an advice ;D
 
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

Hey! I love these maps and tiles, really.

I have to say that's a really good project, you're doing a great job. The only thing is that in my opinion fakes have to seem a little bit more as a Nintendo pokémon. I mean, for example, the starters use to have a bigger head. I would do the grass starter such as this:



Here the head is bigger and the body is smaller, that makes that the starter seems more "cute" or "fancy", do you know what I mean?

offtopic: you should try to speak in spanish. It's hard, but the thing is to open doors to new public, and in English is more difficult for our community and it could damage your public ratio, it's just an advice ;D
Thanks Kaliser, I'm a fan of your work too :]
Hmm, I like the idea of making the head bigger, but I don't like changing the design completely c:
I tried improving it a bit

The left one is the new sprite. I'll be working on it more in the future.

I can only use google translate if that helps, although it's really bad sometimes xD But I will include a spanish google translation for the next updates if you want that!
 

Guilly Alpha

It's eleven o'clock
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

I really like the new sprite. It's so good.
But i don understand one thing. Why the sprite of the right have the eyes closed and the sprite of the left no?
I don't care if you update in spanish or in english.
 
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

I really like the new sprite. It's so good.
But i don understand one thing. Why the sprite of the right have the eyes closed and the sprite of the left no?
I don't care if you update in spanish or in english.
They both have open eyes, I just made the black parts slightly bigger on the left
 

Cheve

MoonLover~
Miembro de honor
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 21.10.)

¡Hey! I rly love the changes in the graphics, I'm a fan of dark outlines :3

Hope to see more incoming from this hack! :D
 

Aguiar

Colega de los colegas
Miembro del equipo
Staff
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 28.11.)

Pretty good GIF bro, congrats.
I'm waiting to see more of your amazing hack.
 

MegaSceptile9

Usuario mítico
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.)

OMG I love this forest !
The tiles are perfect and very well distributed. Hahaha You stole my idea, I consider also I plan to use these tiles to a forest. Very good work and so on mate, the game will this being of 10
 

Rata

Veterano en Gráficos
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.)

I love this! OMG
I love the wood, its too beatifull.
I like all of urs updates.

I liek the GIF upstair, its nice. I like the beach tileset
and the water. THE WIND EFFECT!


Greets!!
 
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.)

I love this! OMG
I love the wood, its too beatifull.
I like all of urs updates.

I liek the GIF upstair, its nice. I like the beach tileset
and the water. THE WIND EFFECT!


Greets!!
:D
For the wind I got inspired by a certain game
hehe
 

Aguiar

Colega de los colegas
Miembro del equipo
Staff
Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.)

Pretty good bro, that forest trees are sick af.
I want to see more shit so please, go on C:
 
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