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[RH - Scripting] Comandos Utiles para XSE

Estado
Cerrado para nuevas respuestas.
hola! solo quisiera saber sobre algunos comandos especiales para xse, que no sean comunes en un script, si pudieran facilitarme el trabajo pongan para que sirve. Grax XD
 

Inferno

Miembro insignia
Miembro insignia
Esa pregunta es bastante relativa, según el script que quierás hacer habrá ciertos comando útiles que pueden ser menos conocidos, lo mejor es que los mires tu mismo desde el XSE, este programa tiene una lista de los comandos que acepta, con una breve descripción de lo que hacen y los parámetros que necesita. La tienes en F1 o en Ayuda>Ayuda de comandos.
O sino siempre tienes las listas de comandos de los tutoriales de scripting.
 

MetalKaktus

A la luz del quinto día, mira al este
Miembro insignia
Pues un nivel un poco más alto que el scripting normal están los WBTO y los callasm (bueno, lo complicado son las rutinas, no llamarlas). Aparte de los special. Te paso unos tutos o aportes sobre cada uno por si te interesa, para que te hagas una idea.

WBTO

ASM

Lista de specials

Realmente no se si es lo que te interesa pero una vez tuve una duda parecida y me refería a esto.
 

ANT0N9

Algun Sprite?
Bueno aquí hay un aportazo que hizo Alquimista (recopilando comandos para script y de mas) https://whackahack.com/foro/t-9221/r-fr-scripting-codigos-movs-flags-specials-etc hay esta el link para que lo veas mejor ;)

Hola, les traigo muchísimos códigos para pokemon "Ruby" y pokemon "Fire Red"; vas a poder encontrar muchos de los códigos que necesitas para los scripts en este solo post. Ah!! me olvidaba, los códigos que aporte yo, tienen su respectiva explicación sobre lo que hace cada uno. Espero que les sirva:
EDITO: ahora con muchos mas códigos aportados por javi4315 y otros por Sky + colores por Ken y ademas, un ejemplo de script para obtener la pokedex nacional en Ruby.

Colores para "msgbox":
00 = Transparente
01 = Normal
02 = Rojo
03 = Verde
04 = Azul
05 = Amarillo
06 = Azul oscuro
Mas colores (aportado por javi4315):
[transp_rs]
[darkgrey_rs]
[red_rs]
[lightgreen_rs]
[blue_rs]
[yellow_rs]
[cyan_rs]
[magenta_rs]
[grey_rs]
[black_rs]
[black2_rs]
[lightgrey_rs]
[white_rs]
[skyblue_rs]
[darkskyblue_rs]
[white2_rs]
Colores aportados por Ken
[white_fr]
[white2_fr]
[black_fr]
[grey_fr]
[red_fr]
[orange_fr]
[green_fr]
[lightgreen_fr]
[blue_fr]
[lightblue_fr]
[white3_fr]
[lightblue2_fr]
[cyan_fr]
[lightblue3_fr]
[navyblue_fr]
[darknavyblue_fr]

Movimientos:
#raw 0x0 'Face Down
#raw 0x1 'Face Up
#raw 0x2 'Face Left
#raw 0x3 'Face Right
#raw 0x4 'Step Down (Slow)
#raw 0x5 'Step Up (Slow)
#raw 0x6 'Step Left (Slow)
#raw 0x7 'Step Right (Slow)
#raw 0x8 'Step Down (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xC 'Jump2 Down
#raw 0xD 'Jump2 Up
#raw 0xE 'Jump2 Left
#raw 0xF 'Jump2 Right
#raw 0x10 'Delay1
#raw 0x11 'Delay2
#raw 0x12 'Delay3
#raw 0x13 'Delay4
#raw 0x14 'Delay5
#raw 0x15 'Slide Down
#raw 0x16 'Slide Up
#raw 0x17 'Slide Left
#raw 0x18 'Slide Right
#raw 0x19 'Step on the Spot Down (Slow)
#raw 0x1A 'Step on the Spot Up (Slow)
#raw 0x1B 'Step on the Spot Left (Slow)
#raw 0x1C 'Step on the Spot Right (Slow)
#raw 0x1D 'Step on the Spot Down (Normal)
#raw 0x1E 'Step on the Spot Up (Normal)
#raw 0x1F 'Step on the Spot Left (Normal)
#raw 0x20 'Step on the Spot Right (Normal)
#raw 0x21 'Step on the Spot Down (Faster)
#raw 0x22 'Step on the Spot Up (Faster)
#raw 0x23 'Step on the Spot Left (Faster)
#raw 0x24 'Step on the Spot Right (Faster)
#raw 0x25 'Step on the Spot Down (Fastest)
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0x27 'Step on the Spot Left (Fastest)
#raw 0x28 'Step on the Spot Right (Fastest)
#raw 0x29 'Slide Down
#raw 0x2A 'Slide Up
#raw 0x2B 'Slide Left
#raw 0x2C 'Slide Right
#raw 0x2D 'Slide Down
#raw 0x2E 'Slide Up
#raw 0x2F 'Slide Left
#raw 0x30 'Slide Right
#raw 0x31 'Slide Down
#raw 0x32 'Slide Up
#raw 0x33 'Slide Left
#raw 0x34 'Slide Right
#raw 0x35 'Slide Running Down
#raw 0x36 'Slide Running Up
#raw 0xE0 'movE0
#raw 0xA4 'movA4
Saltos largos:
#raw 0x3A 'Jump Facing Left (Down)
#raw 0x3B 'Jump Facing Down (Up)
#raw 0x3C 'Jump Facing Up (Left)
#raw 0x3D 'Jump Facing Left (Right)

Lo que hace cada movimiento:
#raw 0x0 = mirar abajo
#raw 0x1 = mirar arriba
#raw 0x2 = mirar izquierda
#raw 0x3 = mirar derecha
#raw 0x4 = Un paso abajo (lento)
#raw 0x5 = Un paso arriba (lento)
#raw 0x6 = Un paso izquierda (lento)
#raw 0x7 = Un paso derecha (lento)
#raw 0x8 = Un paso abajo (normal)
#raw 0x9 = Un paso arriba (normal)
#raw 0xA = Un paso izquierda (normal)
#raw 0xB = Un paso derecha (normal)
#raw 0xC =Saltar2 Abajo
#raw 0xD = Saltar2 Arriba
#raw 0xE = Saltar2 Izquierda
#raw 0xF = Saltar2 Derecha
#raw 0x10 = Retraso1
#raw 0x11 = Retraso2
#raw 0x12 = Retraso3
#raw 0x13 = Retraso4
#raw 0x14 = Retraso5
#raw 0x15 = Deslice hacia abajo
#raw 0x16 = Deslice hacia arriba
#raw 0x17 = Deslice hacia la izquierda
#raw 0x18 = Deslice hacia la derecha
#raw 0x19 = Paso en el lugar abajo (lento)
#raw 0x1A = Paso en el lugar arriba (lento)
#raw 0x1B = Paso en el lugar izquierda (lento)
#raw 0x1C = Paso en el lugar derecha (lento)
#raw 0x19 = Paso en el lugar abajo (normal)
#raw 0x1A = Paso en el lugar arriba (normal)
#raw 0x1B = Paso en el lugar izquierda (normal)
#raw 0x1C = Paso en el lugar derecha (normal)
#raw 0x19 = Paso en el lugar abajo (rápido)
#raw 0x1A = Paso en el lugar arriba (rápido)
#raw 0x1B = Paso en el lugar izquierda (rápido)
#raw 0x1C = Paso en el lugar derecha (rápido)
#raw 0x19 = Paso en el lugar abajo (mas rápido)
#raw 0x1A = Paso en el lugar arriba (mas rápido)
#raw 0x1B = Paso en el lugar izquierda (mas rápido)
#raw 0x1C = Paso en el lugar derecha (mas rápido)
#raw 0x29 = Deslice hacia abajo
#raw 0x2A = Deslice hacia arriba
#raw 0x2B = Deslice hacia la izquierda
#raw 0x2C = Deslice hacia la derecha
#raw 0x2D = Deslice hacia abajo
#raw 0x2E = Deslice hacia arriba
#raw 0x2F = Deslice hacia la izquierda
#raw 0x30 = Deslice hacia la derecha
#raw 0x31 = Deslice hacia abajo
#raw 0x32 = Deslice hacia arriba
#raw 0x33 = Deslice hacia la izquierda
#raw 0x34 = Deslice hacia la derecha
#raw 0x35 Deslice Corriendo hacia abajo
#raw 0x36 = Deslice corriendo hacia arriba
#raw 0xE0 'movE0 (no se lo que hace xD)
#raw 0xA4 'movA4 (este tampoco xD)
Saltos largos:
#raw 0x3A Saltar mirando abajo
#raw 0x3B Saltar mirando arriba
#raw 0x3C Saltar mirando izquierda
#raw 0x3D Saltar mirando derecha

Sonidos
sound 0xA = salto
sound 0x9 = puerta
sound 0x8 = puerta2
sound 0x7 = golpe
sound 0x6 = sonido al abrir el menú
sound 0x5 = sonido al cerrar el menú
sound 0x4 = sonido al abrir el pokenav
sound 0x3 = sonido al cerrar el pokenav
sound 0x1 = sonido al subir de nivel
sound 0xC = golpe2
sound 0xD = golpe3
sound 0xE = sonido al huir un pokemon
sound 0xF = sonido al salir la pokebola
sound 0x13 = sonido del barco
sound 0x29 = sonido al romper un vidrio o algo asi
sound 0x27 = sonido de un temblor
sound 0x2A = sonido del piso rompiendose
sound 0x2B = sonido cayendo
sound 0x2C = sonido al caer
sound 0x2D = sonido al teletransportarse
sound 0x2E = sonido al finalizar la teletransportacion
sound 0x2F = sonido de la puerta del camion al abrirse
sound 0x30 = sonido del pokeblock
sound 0x31 = sonido del camion
sound 0x34 = sonido de aleteo
sound 0x35 = sonido de avión
sound 0x3D = sonido de vuelo
sound 0x3E hasta sound 0x42 sonido de campanas
sound 0x46 = sonidos al caminar sobre el agua
sound 0x47 = sonido al colocar algo sobre la mesa
sound 0x48 = sonido al recibir palta (dinero)
sound 0x49 = un timbre ding dong
sound 0x4A = sonido de agua 1
sound 0x4B = sonido de agua 2
sound 0x4C = sonido de agua 3
sound 0x51 = luvia
sound 0x50 = ventisca
sound 0x4F = sonido de envenenamiento
sound 0x57 = trueno
sound 0x58 = trueno 2
sound 0x5A =sonido al ser derrotado
sound 0x5B = sonido al llegar al límite de experiencia
sound 0x5C = camion 2
sound 0x5D = aleteo 2
sound 0x65 = sonido de alerta
sound 0x66 = sonido que hace un pokemon shuiny
sound 0x67 = poder
sound 0x6A = gente gritando
sound 0x6B = un yet
sound 0x70 ? te llaman!!
sound 0x80 = sonido al cortar
sound 0x83 = al romper piedras
sound 0x8D = se detiene el temblor (creo)
sound 0x90 = fuego
sound 0x91 = fuego2
sound 0x92 = fuego2
sound 0x93 = golpe de fuego

Signos que aparecen sobre la cabeza:
#raw 0x58 = amor
#raw 0x57 = signo de pregunta
#raw 0x56 = signo de exclamación

Flags:
Setflag 0x801 recibis Pokédex
Setflag 0x802 recibis PokéNav
Setflag 0x807 recibis primera medalla.
Setflag 0x808 recibis segunda medalla.
Setflag 0x809 recibis tercera medalla.
Setflag 0x80A recibis cuarta medalla.
Setflag 0x80B recibis quinta medalla.
Setfalg 0x80C recibis sexta medalla.
Setflag 0x80D recibis séptima medalla.
Setflag 0x80E recibis octava medalla.
Setflag 0x860 recibis zaptillas para correr

EDITO: script para actualizar la pokedex y convertirla en nacional (ejemplo).

IMPORTANTE: recuerden que esto se puede hacer siempre y cuando hayas activado la flag de la pokedex normal.

'---------------
#org 0x80105F
lock
faceplayer
checkflag 0x3EE
if 0x0 goto 0x8744030
msgbox 0x86BEA3E MSG_NORMAL '"\a esta a..."
release
end

'---------------
#org 0x744030
lock
faceplayer
msgbox 0x86BE9DB MSG_YESNO '"\te actualizo..."
compare LASTRESULT 0x1
if 0x1 goto 0x8710C10
msgbox 0x86BEA00 MSG_NORMAL '"\como quieras..."
release
end

'---------------
#org 0x710C10
lock
faceplayer
writebytetooffset 0x2 0x2026B00
writebytetooffset 0x3 0x2026B01
writebytetooffset 0xDA 0x2024EBE
writebytetooffset 0x67 0x2026A5A
msgbox 0x86BEA19 MSG_NORMAL '"\recibis POKE..."
setflag 0x3EE
release
end


'---------
' Strings
'---------
#org 0x6BEA3E
= \Ya esta actualizada

#org 0x6BE9DB
= \te actualizo la pokedex?

#org 0x6BEA00
= \como quieras

#org 0x6BEA19
= \recibis POKEDEX NACIONAL

Explicación del script "#org por #org" xD
#org 0x80105F: comienzo del script. En esta parte no deben cambiar la flag 0x3EE
#org 0x744030: texto si-no. A mi no me funcionó sin el texto si-no, recomiendo hacerlo con un texto de este tipo.
#org 0x710C10: esta parte es fundamental. Estos comandos son los que te actualizan la pokedex. NO cambien nada de esta parte, sólo pueden cambiar el msgbox.

NOTA: no me funcionó con etiquetas dinamicas.

Especiales:
special 0x131 = terremoto
special 0x0 = cura a los pokemon

Mas especiales (aportado por javi4315):
0 = Heals Party Pokémon
1 = ?
2 = Warp sound + FadeBlack
3 = Hero Uses Last Used Warp
4 = ?
5 = ?
6 = ?
7 = ?
8 = Make new Secret Base/Enter Secret Base
9 = Come out of Coliseum
A = Come out of Coliseum
B = ?
C = ?
D = ?
E = Hero Uses Secret Base PC
F = Something to do with registry in a secret base
10 = ?
11 = Something to do with Secret Base battling
12 = ?
13 = ?
14 = ?
15 = ?
16 = ?
17 = ?
18 = Move Player to X01 Y03
19 = Something to do with secret base battling
1A = Turning off PC
1B = Mixing Records
1C = ?
1D = ?
1E = ?
1F = checks whether game is linked
20 = Please wait followed by wild battle (Linkup) (VS in coliseum)
21 = "Please wait link stand by" (Link Feature)
22 = "Please wait link stand by" (Link Feature)
23 = Call Save Menu
24 = ?
25 = ?
26 = ?
27 = ?
28 = ?
29 = Select 3 Pokémon [maybe for Battle tower?]
2A = Black Screen
2B = Something to do with Berry Growth
2C = Opens up berry pocket (Used in berry blender script)
2D = Something to do with Planted berry (Used with CmdC3)
2E = Something to do with Berry Growth
2F = Something to do with Berry Growth
30 = Maybe activates the watered flag (used first, then special0x5E)
31 = ?
32 = ?
33 = ?
34 = Open Textbox (Stays Open)
35 = Open Textbox (Stays Open)
36 = ?
37 = ?
38 = ?
39 = ?
3A = ?
3B = Trainer battle
3C = Access Lanette's PC (BOX System)
3D = ?
3E = ?
3F = ?
40 = ?
41 = ?
42 = ?
43 = ?
44 = ?
45 = ?
46 = ?
47 = ?
48 = ?
49 = ?
4A = ?
4B = ?
4C = ?
4D = ?
4E = ?
4F = ?
50 = ?
51 = ?
52 = ?
53 = ?
54 = ?
55 = ?
56 = ?
57 = ?
58 = ?
59 = ?
5A = ?
5B = ?
5C = ?
5D = Call Save Menu which keeps looping.
5E = Watering of Berry (used first, then special0x5E)
5F = You fill your trainer's profile/interview
60 = Shows what you put for trainer's Profile/interview
61 = ?
62 = ?
63 = ?
64 = ?
65 = ?
66 = ?
67 = Strange Message with sound (could be Unown speech)
68 = ?
69 = ?
6A = ?
6B = ?
6C = Trainer Tales (Link Feature)
6D = Choose Tale
6E = ?
6F = ?
70 = ?
71 = ?
72 = ?
73 = ?
74 = ?
75 = Secret Base Decoration Item Menu
76 = ?
77 = ?
78 = ?
79 = ?
7A = ?
7B = ?
7C = Something to do with renaming
7D = Something to do with renaming
7E = ?
7F = ?
80 = ?
81 = ?
82 = ?
83 = Poké Slots In Use (Store Command)
84 = ?
85 = ?
86 = ?
87 = ?
88 = ?
89 = ?
8A = Crashes
8B = ?
8C = ?
8D = Displays the last message
8E = Used with Setmaptile to make it work
8F = ?
90 = ?
91 = setmaptile #206 at X8 YB
92 = ?
93 = ?
94 = Something to do with Timed events
95 = ?
96 = ?
97 = ?
98 = Cable Car Ride Cutscene
9A = Male Clock
9B = View Clock
9C = Choose Starters From Birch's Bag
9D = Wally Catching Ralts
9E = Nickname's first Pokémon in Party
9F = Choose a Pokémon in the party (For Nickname)
A0 = ?
A1 = Starts Berry Blender
A2 = Slot game.
A3 = ?
A4 = ?
A5 = ?
A6 = ?
A7 = ?
A8 = ?
A9 = ?
AA = ?
AB = ?
AC = ?
AD = ?
AE = ?
AF = Gabby and TV's "In serach of Trainers"
B0 = ?
B1 = ?
B2 = ?
B3 = ?
B4 = ?
B5 = ?
B6 = ?
B7 = ?
B8 = ?
B9 = ?
BA = ?
BB = ?
BC = Store a Pokémon For Day Care
BD = Take back Pokémon From Day Care
BE = Get Breeding Growth (store)
BF = Get Price
C0 = Something to do with Day Cay pay (store)
C1 = ?
C2 = Egg hatch (1st Pokémon in party)
C3 = ?
C4 = Battle results For The Coliseum

C5 = ?
C6 = Something to do with DayCare cost
C7 = ?
C8 = Move to the last sethealingplace/flightspot after some time (faint!!) (Fainted Event)
C9 = ?
CA = ?
CB = ?
CC = ?
CD = ?
CE = ?
CF = ?
D0 = Opens PokéBlock case
D1 = Stores a random value to LASTRESULT (If the value matches mirage Island will show)
D2 = ?
D3 = ?
D4 = Used Before Special 0xF9/FA
D5 = Catch Pokémon tip, boxset 4 (use closeonkeypress)
D6 = tile change (in the middle of screen?)(For PC)
D7 = tile change (flower, in the middle of screen?)
D8 = ?
D9 = Sets some sort of tiles
DA = Sets some sort of tiles
DB = Choose Pokémon then Fadescreen
DC = Opens the First Pokémon's Moves
DD = ?
DE = ?
DF = ?
E0 = Move tutoring For 1st Pokémon in Party
E1 = ?
E2 = ?
E3 = CheckBike (store command) 00 = nobike
E4 = Set Cycling Road Results (time, collisions)
E5 = ?
E6 = First Pokémon Happy (StoreResult, 4 = Happy),
E7 = ?
E8 = ?
E9 = ?
EA = ?
EB = ?
EC = Verse a high level trainer, level 100/Random Battle?
ED = ?
EE = ?
EF = ?
F0 = ?
F1 = Restarts Game
F2 = ?
F3 = ?
F4 = ?
F5 = choose 3 Pokémon(Battle tower) F6 = ?
F7 = ?
F8 = ?
F9 = Item Storage Mailbox Decoration
FA = Item Storage - No Decoration
FB = World Map
FC = ?
FD = ?
FE = Used for In-Game Trades - Trades 1st trade Pokémon "Makit" to 1st Pokémon in Party
FF = ?
100 = ?
101 = ?
102 = ?
103 = Berry Blender results
104 = ?
105 = ?
106 = PC (menu opens and disappears real fast)
107 = Hall of Fame, through PC (Will be corrupt if there's no data) (reads)
108 = Hoenn Pokédex diploma
109 = ?
10A = ?
10B = ?
10C = ?
10D = ?
10E = Boat sailing for a long time, like Fire Red's speed boat (+Return)
10F = Restarts
110 = Hall of Fame "Credits" (Saves data)
111 = Elevator animation<
112 = Displays Flutes
113 = Freezes The Screen/Camera
114 = Releases The Screen/Camera
115 = ?
116 = ?
117 = ?
118 = ?
119 = Groudon's Orb followed by earthquake
11A = ?
11B = Battel Tower Results
11C = ?
11D = ?
11E = ?
11F = ?
120 = ?
121 = ?
122 = ?
123 = ?
124 = ?
125 = ?
126 = ?
127 = ?
128 = ?
129 = ?
12A = ?
12B = ?
12C = Player Goes to last warp/flightspot used
12D = Makes special 0x9d work properly
12E = ?
12F = ?
130 = Is PC Box Full (store command) (0 = full)
131 = Earthquake for few seconds "Earthquake (stops)"
132 = Show Floors & Which Floor you're on
133 = ?
134 = CheckPokerus [0001 = Pokerus]
135 = ?
136 = Weird Quake
137 = Lava Battle/with Groudon
138 = Land Battle/with legendary
139 = Land Battle2/different song/battle with ledgendary - used with wildbattle
13A = ?
13B = Small screen shake
13C = ?
13D = Light/Flash
13E = Player uses the warp last used (no sound)
13F = falls in first warp of the first map
140 = Pokémon Image (UnLZ 199/200)
141 = ?
142 = Ecard battle Initiate (used in Levelscript at mossdeep, Oldman's house)
143 = Battle ?(perhaps used for wildbattle)
144 = ?
145 = ?
146 = ?
147 = Check Pokemon
148 = ?
149 = ?
14A = ?
14B = ?
14C = Turns Off Background/Map music
153 = ?
154 = ?
155 = ?

BONUS:
Especiales FireRed (aportados por javi4315):
0 = Heal Party Pokémon
1 = ?
2 = Warp sound + Black Screen
3 = Walk to your room
4 = ?
5 = ?
6 = ?
7 = ?
8 = ?
9 = ?
A = ?
B = ?
C = ?
D = ?
E = ?
F = ?
10 = ?
11 = ?
12 = ?
13 = ?
14 = ?
15 = ?
16 = ?
17 = ?
18 = ?
19 = ?
1A = ?
1B = ?
1C = ?
1D = ?
1E = ?
1F = ?
20 = Weird Fight
21 = Link Communication Standby
22 = Link Communication Standby 2
23 = Call Save Menu
24 = ?
25 = ?
26 = ?
27 = ?
28 = ?
29 = Select 3 Pokémon for something
2A = Crashes
2B = ?
2C = ?
2D = ?
2E = ?
2F = ?
30 = ?
31 = ?
32 = ?
33 = ?
34 = ?
35 = ?
36 = ?
37 = ?
38 = ?
39 = ?
3A = ?
3B = Fight with Team Aqua's Leader
3C = Access BILL's PC
3D = ?
3E = ?
3F = ?
40 = ?
41 = ?
42 = ?
43 = ?
44 = ?
45 = ?
46 = ?
47 = ?
48 = ?
49 = ?
4A = ?
4B = ?
4C = ?
4D = ?
4E = ?
4F = ?
50 = ?
51 = ?
52 = ?
53 = ?
54 = ?
55 = ?
56 = ?
57 = ?
58 = ?
59 = ?
5A = ?
5B = ?
5C = ?
5D = Call Save Menu
5E = Edit "At the battle's start" profile
5F = Edit "At the battle's start" profile
60 = Displays "At the battle's start" text
61 = ?
62 = ?
63 = ?
64 = ?
65 = ?
66 = ?
67 = ?
68 = ?
69 = ?
6A = ?
6B = ?
6C = ?
6D = ?
6E = ?
6F = ?
70 = ?
71 = ?
72 = ?
73 = ?
74 = ?
75 = ?
76 = ?
77 = ?
78 = ?
79 = ?
7A = ?
7B = ?
7C = ?
7D = ?
7E = ?
7F = ?
80 = ?
81 = ?
82 = ?
83 = ?
84 = ?
85 = ?
86 = ?
87 = ?
88 = ?
89 = ?
8A = ?
8B = ?
8C = ?
8D = ?
8E = ?
8F = ?
90 = ?
91 = ?
92 = ?
93 = ?
94 = ?
95 = ?
96 = ?
97 = ?
98 = ?
99 = ?
9A = ?
9B = ?
9C = ?
9D = Old man catching a Weedle
9E = Nickname
9F = Choose 3 Pokémon
A0 = ?
A1 = ?
A2 = ?
A3 = ?
A4 = ?
A5 = ?
A6 = ?
A7 = ?
A8 = ?
A9 = ?
AA = ?
AB = ?
AC = ?
AD = ?
AE = ?
AF = ?
B0 = ?
B1 = ?
B2 = ?
B3 = ?
B4 = ?
B5 = ?
B6 = ?
B7 = ?
B8 = ?
B9 = ?
BA = ?
BB = ?
BC = Store a Pokémon
BD = Withdraw a stored Pokémon
BE = ?
BF = ?
C0 = ?
C1 = ?
C2 = Egg Hatch
C3 = ?
C4 = Show Battle Results
C5 = ?
C6 = ?
C7 = ?
C8 = Fainted Event
C9 = ?
CA = ?
CB = ?
CC = ?
CD = ?
CE = ?
CF = ?
D0 = ?
D1 = ?
D2 = ?
D3 = ?
D4 = ?
D5 = ?
D6 = A Turned On PC Appears
D7 = A Turned Off PC Appears
D8 = ?
D9 = ?
DA = ?
DB = ?
DC = Shows Known Moves
DD = ?
DE = ?
DF = Crashes
E0 = Crashes
E1 = Crashes
E2 = Crashes
E3 = Crashes
E4 = Crashes
E5 = Crashes
E6 = Crashes
E7 = Crashes
E8 = Crashes
E9 = Crashes
EA = ?
EB = ?
EC = ?
ED = ?
EE = ?
EF = ?
F0 = ?
F1 = ?
F2 = ?
F3 = ?
F4 = ?
F5 = ?
F6 = ?
F7 = ?
F8 = ?
F9 = ?
FA = ?
FB = ?
FC = ?
FD = ?
FE = ?
FF = ?
100 = ?
101 = ?
102 = ?
103 = ?
104 = ?
105 = ?
106 = ?
107 = Reads Hall Of Fame Data
108 = Diplome For Completing Kanto Dex
109 = ?
10A = ?
10B = ?
10C = ?
10D = ?
10E = ?
10F = Crashes
110 = Saves Hall Of Fame Data
111 = Elevator
112 = ?
113 = Freezes The Camera
114 = Releases The Camera
115 = ?
116 = ?
117 = ?
118 = ?
119 = ?
11A = ?
11B = ?
11C = ?
11D = ?
11E = ?
11F = ?
120 = ?
121 = ?
122 = ?
123 = ?
124 = ?
125 = ?
126 = ?
127 = ?
128 = ?
129 = ?
12A = ?
12B = ?
12C = ?
12D = ?
12E = ?
12F = ?
130 = ?
131 = ?
132 = Select Floor (Elevator)
133 = ?
134 = ?
135 = ?
136 = Using Strength
137 = Starts Trainerbattle
138 = Starts Wild Battle
139 = Starts Wild Battle
13A = ?
13B = ?
13C = ?
13D = Warp
13E = Fall Through A Hole
13F = ?
140 = ?
141 = ?
142 = ?
143 = Starts Wild Battle
144 = ?
145 = ?
146 = ?
147 = ?
148 = ?
149 = ?
14A = ?
14B = ?
14C = ?
14D = ?
14E = ?
14F = ?
150 = ?
151 = ?
152 = ?
153 = ?
154 = ?
155 = ?
156 = Starts Battle Against Ghost
157 = Uses The Bicycle
158 = ?
159 = ?
15A = ?
15B = ?
15C = Crashes
15D = ?
15E = ?
15F = ?
160 = ?
161 = Activates Surfing Animation
162 = ?
163 = See in PokéDex
164 = ?
165 = ?
166 = Lets You Enter A Nickname
167 = ?
168 = ?
169 = ?
16A = ?
16B = Establishes A Connection
16C = Establishes A Connection
16D = Establishes A Connection
16E = Shows Wireless Connection Status
16F = ?
170 = ?
171 = ?
172 = ?
173 = ?
174 = ?
175 = ?
176 = ?
177 = ?
178 = ?
179 = ?
17A = ?
17B = Uses The Ms Aqua
17C = ?
17D = ?
17E = ?
17F = ?
180 = ?
181 = ?
182 = ?
183 = ?
184 = ?
185 = ?
186 = Crashes
187 = ?
188 = ?
189 = ?
18A = ?
18B = ?
18C = ?
18D = Learns A Move
18E = Battletower Lv50
18F = ?
190 = ?
191 = Departure Of MS Anne
192 = ?
193 = ?
194 = ?
195 = Shows Jump Records
196 = ?
197 = ?
198 = ?
199 = ?
19A = ?
19B = ?
19C = Shows Powder Counter
19D = ?
19E = ?
19F = ?
1A0 = ?
1A1 = ?
1A2 = Shows Berry Crush Rankings
1A3 = ?
1A4 = ?
1A5 = Plays Credits On The Current Map
1A6 = Shows Dodrio Berry Picking Stats
1A7 = ?
1A8 = ?
1A9 = ?
1AA = ?
1AB = Moves The Deoxys-Triangle
1AC = ?
1AD = ?
1AE = ?
1AF = ?
1B0 = ?
1B1 = ?
1B2 = Displays A Cursor At The Left Top Corner
1B3 = ?
1B4 = ?
1B5 = Executes Weird Effects on Map Tiles
1B6 = Executes Weird Effects on Map Tiles
1B7 = ?
1B8 = ?
1B9 = ?
1BA = ?
1BB = ?



uuuf termine, espero que les sriva y apoyen este post ;)
 
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