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    [ASM] E | PID Rerolls (Complete Shiny Odds Editing)

    PID Rerolling for Encounter Methods 1 and 2 For: Pokemon Emerald 1.0 US What these routines do is Re-Roll a Pokemon's PID when encountered. The amount of times it rerolls changes with an item as well, in case you want to add an item like a Shiny Charm. I plan on adding a Consumable...
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    [ASM] E | Add All Deoxys Forms That Change w/ Variable

    I am really excited that I got this working. There's a chance you may run into bugs but I think it's good to go. This routine uses the same code in the game that changes Deoxys form automatically to Speed in Emerald. I went through how the game code changes Deoxys stats and sprites, and realized...
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    [ASM] E | Shiny Charm with Customizable Odds

    I have made a new Shiny Odds Routine for Emerald It works with PID Rerolls instead of changing the games Shiny Check Mechanics. You can use a Shiny Charm with that routine as well. You can replace the routines here with these instead if you like. Here's the link...
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    [ASM] E, FR | Scale Exp Gain by Level (NEW Formula Added 9.29)

    (I just ported this over to FireRed , it matched up perfectly! Port is in Spoilers color matched ) This is for Pokemon Emerald US (BPEE ) ( FireRed Port is for 1.0 US Squirrels Version ) *Just made new and improved formula for Emerald. Open Spoiler below this line to see* [/SPOILER]...
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