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  1. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 14. 1.) Wow, thanks for the huge feedback. Step by step reply: Right now, we're working on the whole story. The story here is just the first few events. So we will improve it and change things. Well, yin/yang is usually black and...
  2. Reshilegend

    No, sorry

    No, sorry
  3. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 14. 1.) New interactive region map made by Ganelon! Work in progress, only a few maps can be checked out now AND a new map: Teora Town A town located in the mountains, near Lumina Forest.
  4. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 8. 1.) Thanks for the compliments, means a lot cause I'm a big fan of you haha. I don't want to spoil too much, otherwise playing will be a bit boring cause you know everything. But I'll try to include at least 2 scans for each...
  5. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 8. 1.) If you can tell me what sprite errors to fix, I will try ^^ And thanks, it still needs some work before it looks polished. (like the lamp shadow)
  6. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 8. 1.) Already tried moving it somewhere else. If I move it up, it looks bad. But I can make it smaller so that it doesn't look like it would fall down :D
  7. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 8. 1.) Hello everyone & Happy New Year! Today, I got a small update again. The first post has been updated to make it more similar to another thread I have on another forum. Also, I added a backsprite for my snake legendary (bottom left) ...
  8. Reshilegend

    |MHM Noviembre 2014| Pokémon Era | 15/03/2015

    Re: Respuesta: |MHM Noviembre| Pokémon Era | 05/01 Scriptssssssss Hmm, the old palettes were really bright and colorful, and the new ones are a bit "softer". If you could find a mix between the two, maybe it would look perfect then. Also I preferred the old, round path tile. The house has less...
  9. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 20.12.) Yes! I need a scripter. I'm not sure if you are experienced at scripting, but if you are, you could help.
  10. Reshilegend

    :]

    :]
  11. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 20.12.) Mapping the forest takes more time than usual, and I'm hoping to finish it soon. The forest tileset is already complete ^^ (Late) Merry Christmas to you as well!
  12. Reshilegend

    Thanks, but I think for the thread I don't really need one. I don't write much and often just...

    Thanks, but I think for the thread I don't really need one. I don't write much and often just show pictures, so people understand what I'm doing anyways :)
  13. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.) I added some more light effects, not sure if it's too much. And here's another Fakemon, a Yin/Yang fish duo :] Edit 23.12: forgot to change the title because of the update >_<
  14. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.) I'm planning to include many regular Pokemon too, not just Fakemon.
  15. Reshilegend

    I think that's enough ._. I'll be on skype later

    I think that's enough ._. I'll be on skype later
  16. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.) Yes, I noticed that the trees are more realistic. But fire red did the same where Viridian forest had better looking trees, sooo I don't know :] There is seaweed, just not in the gif haha Will never leave the project...
  17. Reshilegend

    M8 Gr8 b8 you don't need to h8 I'm on Skype now so you don't have to w8 7.8/10 [spoiler]

    M8 Gr8 b8 you don't need to h8 I'm on Skype now so you don't have to w8 7.8/10 [spoiler]
  18. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 18.12.) :D For the wind I got inspired by a certain game hehe
  19. Reshilegend

    Pokémon Shining Waters/Hazing Flames (Upd 28.09.)

    Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 28.11.) New forest c:
  20. Reshilegend

    Haha my new forest is more light than dark but I can help finding tiles. Adding you now!

    Haha my new forest is more light than dark but I can help finding tiles. Adding you now!
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