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Me podrian ayudar con el Doble Screen Essentials

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Bueno me estaba pasando por los tutoriales de rpg ayer por la tarde y me encontre un DobleScreen de MakerJ si mal no recuerdo para pokemon Essentials, yo uso Cadexia (me e enterado que es el mismo solo doblado de Essentials) puse todos los scripts y todo pero no me sale la DS sino que solo se pone mas ancha la pantalla mas no se cual sea mi error, tengo los scripts de Dual Screen y Lowe screen pictures pegados en el editor de scripts (f11) y el que es para llamar al spacer lo tengo en el mapa inicial. Bueno Gracias por su atencion espero que me puedan ayudar :D
 

randaku

Pokémon Cielo Infinito
Mira este a mi me funciona perfecto en el de cedexia, aunque eso del menu y la touch screen no lo se hacer, de todas formas ya teniendo la doble pantalla es un 50% del trabajo.
Creas el Script
Dual Screen, solo ese créalo y pégale este script
#===============================================================================
# * Dual Screen Script for Pokemon Essentials
# * By Crazyninjaguy
# * http://www.planetdev.net
#===============================================================================
# If you like this script, please register on my site :)
# http://www.planetdev.net
#===============================================================================

module Graphics
@@fadeoutvp=Viewport.new(0,0,485,685)
@@fadeoutvp.z=0x3FFFFFFF
@@fadeoutvp.color=Color.new(0,0,0,0)
end

class Sprite_Picture
def initialize(viewport, picture)
@viewport = Viewport.new(0, 0, 480, 680)
@picture = picture
@sprite = nil
update
end
end

module Resolution
GetWindowPlacement = Win32API.new('user32','GetWindowPlacement',['l','p'],'l')
GetSystemMetrics = Win32API.new('user32', 'GetSystemMetrics',['i'],'i')
MoveWindow = Win32API.new('user32','MoveWindow',['l','i','i','i','i','l'],'l')
FindWindowEx = Win32API.new('user32','FindWindowEx',['l','l','p','p'],'i')
def self.windowloc(window)
string = ' ' * 44
Resolution::GetWindowPlacement.call(window,string)
windowdetails = string.unpack('L11')
result = []
result.push((windowdetails[9] - windowdetails[7]))
result.push((windowdetails[10] - windowdetails[8]))
result.push(windowdetails[7])
result.push(windowdetails[8])
return result
end
end
class Screen
def self.center
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
width,height = Resolution.windowloc(window)[0..1]
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,(screenwidth - width) / 2,(screenheight - height) / 2,width,height,1)
end
def self.resize2(width,height,x,y)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,x,y,width,height,1)
end
def self.move(x,y)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
width,height = Resolution.windowloc(window)[0..1]
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,x,y,width,height,1)
end
def self.resize(width,height,center = true)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
if center
Resolution::MoveWindow.call(window,(screenwidth - width) / 2,(screenheight - height) / 2,width,height,1)
else
x,y = Resolution.windowloc(window)[2..3]
Resolution::MoveWindow.call(window,x,y,width,height,1)
end
end
def self.half(center = true)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
if center
Resolution::MoveWindow.call(window,(screenwidth - 326) / 2,(screenheight - 272) / 2,326,272,1)
else
x,y = Resolution.windowloc(window)[2..3]
Resolution::MoveWindow.call(window,x,y,326,272,1)
end
end
def self.default
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,(screenwidth - 646) / 2,(screenheight / 2) - 273,646,512,1)
end
end

Screen.resize(485,685)

#----------------------------------------------
@spacer=IconSprite.new(0, 320)
@spacer.setBitmap("Graphics/Pictures/spacer")
@spacer.z = 99999999
#-----------------------------------------------

module Show
def self.picture(filename)
@sprite=IconSprite.new(0, 325)
@sprite.setBitmap("Graphics/Pictures/" + filename)
end
end
OJALA TE RESULTE.
Diculpa la tardanza por responder es que no ncontraba el unico script que me funcionaba, chao suerte
 
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