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[C] Naming screen BW with spainish characters

Shiny_Miner

Rocker Coder
# GEN V Styled Naming Screen FR
___

## What's this?
This code changes the Fire Red's old Naming Screen to
a new Naming Screen with GEN V Styled UI graphics and better
animations.

1687937222569.png


How to Use?

To build the code and insert it into your
FR rom you'll require `make`, `armips` and `devkitARM`.
(armips, gbagfx and preproc are included in the project itself in tools folder, no need to install them.)
### Configuration

To configure the compile options edit `config.mk`:
```
# variables

ROM_CODE ?= BPRE
OFFSET ?= 0x08800000
```

Set `OFFSET` value to the address where you want the
code to be inserted in rom.

### Build Instruction

- Clone or download the repository and copy your FR rom
to this directory and rename it to `BPRE.gba`.
Do not forget to give path to Gnu make in user variables , just edit the Path to the GnuWin32's bin like here my path is C:\GnuWin32\bin

- Before initiating the build, add `DEVKITARM` to environment by running:

```powershell
set DEVKITARM=path\to\devkitARM
```
- Once ready, open command promt/powershell and run:
```powershell
...\Naming-Screen-GenV> make
```
Have a nice day!
 

Shiny_Miner

Rocker Coder
# GEN V Styled Naming Screen FR
___

## What's this?
This code changes the Fire Red's old Naming Screen to
a new Naming Screen with GEN V Styled UI graphics and better
animations.

Ver el archivo adjunto 14652

How to Use?

To build the code and insert it into your
FR rom you'll require `make`, `armips` and `devkitARM`.
(armips, gbagfx and preproc are included in the project itself in tools folder, no need to install them.)
### Configuration

To configure the compile options edit `config.mk`:
```
# variables

ROM_CODE ?= BPRE
OFFSET ?= 0x08800000
```

Set `OFFSET` value to the address where you want the
code to be inserted in rom.

### Build Instruction

- Clone or download the repository and copy your FR rom
to this directory and rename it to `BPRE.gba`.
Do not forget to give path to Gnu make in user variables , just edit the Path to the GnuWin32's bin like here my path is C:\GnuWin32\bin

- Before initiating the build, add `DEVKITARM` to environment by running:

```powershell
set DEVKITARM=path\to\devkitARM
```
- Once ready, open command promt/powershell and run:
```powershell
...\Naming-Screen-GenV> make
```
Have a nice day!
If someone wants to build just like Cfru in an easy and fast way!
 

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