Derlo
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52

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  • Olá Derlo obrigado por responder mais conseguir colocar nova pedra de evolução obrigado pela atenção amigo boa tarde xD
    Olá Derlo, boa tarde estive conversando com Aguiar ele me informou que você é brasileiro e que poderia me ajudar, estou tendo dificuldade de acrescentar nova pedra evolutiva a DawnStone poderia me ajudar a respeito disso?
    Puedes escribir en tu idioma sin problema jajajaj. Pues siento oir esa mala noticia :(
    Así que tu eres derlo..genial!, me gusta mucho tu estilo al tilear ^^.
    Te envie una solicitud al skype.

    Lo usas mucho? Quisiera conocer algunas cosas de las que haces x'D
    Olá Derlo! Sou Brazuca também! Eu tô tendo algumas dificuldades em seguir os tutoriais desse fórum. Apesar do fórum ser ótimo, eu não sei nada de espanhol, então fico perdido em muita coisa aqui. Você pode me ajudar? Abraços!
    Oh, I haven't got that you meant the problem of speed. I only created the movements of normal speed xDD But if it's solved, it should be nice
    Do you mean that my movements didn't work on cycling and running? It's just modification of the original movements, so I don't know why they don't work on cycling and running. (I guess they should work)
    (I still didn't get all of your words again)
    I guess you mean that you want to check the player's status (walking, biking, running).
    There's a structure located at 0x2037078, whose name is walkrun_state in knizz's database. I guess you can get the state there.
    (I really didn't understand some of your sentences for their grammar)
    For my routine, they're just reading other sets of "direction data" in ROM, and the routine is very long because otherwise there will be so many hooks for so many movements.
    I don't know why the bike doesn't work. If you want to get the player direction, you can go and see the function at 0x805C6C4 (special 0x11F).
    Well, I've read all your words but I don't know why you want to load something with the beginning of the game. As you've been able to use my routine and integrated to specific tiles, what else do you need for a diagonally-walking stairs? And why should we need 2 modes?
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